Llamaboy

Final 3D render

Final 3D render

Ambient occlusion

Ambient occlusion

Wireframe

Wireframe

WIP - Llamaboy base mesh

WIP - Llamaboy base mesh

OG concept! 
result of the exquisite corpse.

OG concept!
result of the exquisite corpse.

So here we go! This project is one of a kind! I usually don't use other people's artwork for making my 3D models. But this makes an exception because the concept was done by my amazing students! This is a classic example of what you would end up with if you decide to play the exquisite corpse. I got so inspired by their result, that I had this urge to make it into a 3D model. As much as it looks funny, It does feel disturbing in my opinion. I just felt its artstation worthy!

I used Maya to model the base mesh. Z brush to sculpt out the details and substance to paint textures. finally, Xgen for adding the llama fur and hair on the legs. I used Vray to render out the final image.