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The Whispering Woods

Day 6-7 - Crystal
Crystal - "a piece of a homogeneous solid substance having a natural geometrically regular form with symmetrically arranged plane faces."
This was by far the longest I've worked on a project. Having said that, I definitely picked up quite a few tricks and tips from experts along the way. I also decided to render this one with some cinematic effects and add the glorious black strips to make it looks AWESOME!

Anyway, as much as Unreal Engine is vast to learn, it's equally awesome! Can't wait to learn more of this!

I'm using Tim Kaminski's prompts for Doortober 2021

Sounds and music from Youtube audio Library

Modelled the props in Maya
Textured in Substance painter
Environment layout in Unreal Engine 4
Rendering in UE4 and V-ray